Rocket Lander is a free landing game built with Three.js and WebGL by Indie Forge Studio. A low-poly rocket drops toward a lunar surface, and you fire its thruster to slow down and steer onto a moving landing pad. It plays in portrait in your phone or desktop browser with nothing to download.
Land on the pad slowly and upright, then do it again on the next pad. Each pad moves faster, gets narrower and faces stronger wind gusts. Landing too fast, tipped over, skidding off, missing the pad or running out of fuel ends the run.
Press Play, then hold anywhere on the screen to fire the thruster and slow your fall. While holding, drag left or right to tilt the rocket and steer. Touch down on the moving pad slowly (green speed) and upright. Perfect landings in the center build a combo. On a keyboard hold Space or Up to thrust, use the Left and Right arrows or A and D to steer; P pauses and M mutes.
Yes. Rocket Lander is a free 3D browser game that runs instantly in Chrome, Safari, Edge or Firefox on phones, tablets and desktop. There is nothing to download or install.
Yes. Rocket Lander is built with Three.js on WebGL by Indie Forge Studio. It uses a low-poly 3D rocket made from Three.js primitives, an orthographic portrait camera, additive-blended thruster particles and a small gravity, thrust and wind physics step written in plain JavaScript.
Yes. Rocket Lander is designed portrait-first for phones with one-finger hold-and-drag controls, and it also plays in desktop browsers with a mouse or keyboard.